
Limited edition, video sculpture, mixed media, 17" X 18" X 16"
Custom sand-blasted plastic bottle and cap, sand-blasted canister and cap, wall fittings, projector, digital animation
TRT: 04:18
Edition of 5
photo taken in XX:XX @hunter_shaw_fine_art by Ruben Diaz

A three part web based artwork accessible on a screen or in VR. The work offers a play on perspective beginning in first person in a cave like environment to then navigating the gravitational pull of a large object as a small sphere in 3D space in third person, and finally exploring a void like space. Accessed through La Sat’s Mozilla Hubs based platform ‘Satellite’, the work affords a moment of flaneur-like exploration in the company of a broken toy as a celestial body, surrounded by sounds evoking the object’s materiality (Sound by Olivia Mc Gilchrist)

Photorag 308 gsm
Photographic paper
32in x 24in (cropped version shown)
Artwork showing 3D render of a cleaned and optimised (finished) photogrammetry scan that bears a relation to the object scanned

Photorag 308 gsm photographic paper
33in x 42in
This early work shows the interplay between geometry and texture misalignments alongside high fidelity sections of a photogrammetry scan. The canvas bag was captured as it slowly collapsed under its own weight

Mixed media installation: Video projection onto laser cut hand assembled cardstock, 0.3m x 1m x 0.2m

2000 red plastic toy bricks, two MacBook Pros running Blender software, two LCD flat screens
Conflating the software environment and the physical space the bricks inhabit, this work is an attempt to jam together two spaces that are normally distinct in practices of screen-based making.






Limited edition, video sculpture, mixed media, 17" X 18" X 16"
Custom sand-blasted plastic bottle and cap, sand-blasted canister and cap, wall fittings, projector, digital animation
TRT: 04:18
Edition of 5
photo taken in XX:XX @hunter_shaw_fine_art by Ruben Diaz
A three part web based artwork accessible on a screen or in VR. The work offers a play on perspective beginning in first person in a cave like environment to then navigating the gravitational pull of a large object as a small sphere in 3D space in third person, and finally exploring a void like space. Accessed through La Sat’s Mozilla Hubs based platform ‘Satellite’, the work affords a moment of flaneur-like exploration in the company of a broken toy as a celestial body, surrounded by sounds evoking the object’s materiality (Sound by Olivia Mc Gilchrist)
Photorag 308 gsm
Photographic paper
32in x 24in (cropped version shown)
Artwork showing 3D render of a cleaned and optimised (finished) photogrammetry scan that bears a relation to the object scanned
Photorag 308 gsm photographic paper
33in x 42in
This early work shows the interplay between geometry and texture misalignments alongside high fidelity sections of a photogrammetry scan. The canvas bag was captured as it slowly collapsed under its own weight
Mixed media installation: Video projection onto laser cut hand assembled cardstock, 0.3m x 1m x 0.2m
2000 red plastic toy bricks, two MacBook Pros running Blender software, two LCD flat screens
Conflating the software environment and the physical space the bricks inhabit, this work is an attempt to jam together two spaces that are normally distinct in practices of screen-based making.